![bejeweled twist lightning gem bejeweled twist lightning gem](https://i.ytimg.com/vi/Dm3rD6iGPuI/maxresdefault.jpg)
![bejeweled twist lightning gem bejeweled twist lightning gem](https://i.ytimg.com/vi/I1gBVYelPeE/maxresdefault.jpg)
Zen Mode is similar to Classic, but is more relaxed without the bomb and locked jewels. With the exception of Classic Mode, the other modes are unlocked with continuous playing. A five jewel match creates the lightning gem, that destroys a column and a row at the same time in a cross of fire. A four jewel match creates the flame gem, that explodes when matched removing all surrounding jewels. The power-ups appear after making matches of four or more gems. This mini-game becomes more difficult every time it comes up. They have to be matched before their counters reach zero, otherwise a revolving wheel-of-fortune appears that stops in one of two values, skulls or gems, that either detonate or disarm the bomb. Bomb gems display the number of moves allowed before they explode, destroying the board and ending the game. The locked jewel is chained to its place and can't move, but it can be removed with a match. The coal can't be matched, but it can be exploded by one of the power-ups gems. Obstacles appear randomly on the game board. A box at the tube bottom shows the sequence of matches needed for bonus points. There's a chain meter at the top of this tube, that builds up with matches in a row multiplying the points, and making a fruit jewel appear when full. In the Classic and Zen modes, the objective is to make enough matches to fill a tube at the left side of the screen to move to the next level. Not an American user? Description Bejeweled Twist is a tile matching game, where the player rotates groups of four jewels to create rows and columns of three or more matching gems.